CORRIDOR 7: ALIEN INVASION                     GAME HINTS AND CHEATS
Capstone

NOTE: The CD and shareware versions have not been tested, therefore nothing here necessarily
applies.

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To get the digital sounds working properly, make sure you have enough EMS memory.

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When you have the view set to full-screen, the labels on the status bar are missing.
This link has the explanation.

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Quick Cheat (regd version)
--------------------------
Hold down W, A, X together to get 9 weapons, full life, ammo and proximity mines.
Your score gets set to zero.

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Quick Cheat (demo/beta/shareware)
---------------------------------
Hold down S, E, X together to get 5 weapons, full life, ammo and 15 proximity mines.
Your score gets set to zero.

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Command-line arguments
----------------------

argument              effect
----------            --------------------
hiddencard            video card parameter
nocomp                video card parameter
comp                  video card parameter
baby                  none
easy                  none
normal                none
hard                  none
nospr                 no speaker
nojoys                no joystick
nomouse               no mouse
nomain                memory parameter
noems                 memory parameter
noxms                 memory parameter
golevel n             takes you to level n+1 at lieutenant skill level
nowait                skips intro screens, goes straight to menu
level1diagnostic      debug mode (cheat mode)
messiah               replaces red skull with purple face of Jesus
president             creates extra difficulty level

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President Mode
--------------
The four usual skill levels are CORPORAL, LIEUTENANT, CAPTAIN and MAJOR.  The
PRESIDENT option adds a fifth choice. If you choose it, you get a slider to adjust
the randomness. Use the left and right arrows to adjust it.


Debug Mode
----------
You can display various debug information. You can also use it to cheat, by walking
through walls, being invulnerable, and so on.
After beginning a new mission, press Tab-LeftShift-Ctrl to enable cheat mode.

 Now you can do these things:

 Keys         CD* Reg  Beta  Demo  Action
 ---------------------------------------------
 Backspace-A        n    Y    Y    Area debug on/off
 Backspace-B        n    Y    n    Change border (does nothing)
 Backspace-C        Y    Y    Y    Displays statics info
 Backspace-D        n    Y    Y    Walk debug on/off
 Backspace-F        Y    Y    Y    Displays compass angle
 Backspace-G   Y    Y    Y    Y    God mode
 Backspace-I        Y    n    n    More score, more ammo, more charges, and next weapon
 Backspace-M        n    Y    n    Memory info
 Backspace-M        Y    n    Y    Bunch of strange dots
 Backspace-N        Y    Y    Y    No clipping (walk through walls)
 Backspace-P        n    Y    Y    Puts a row dots at the bottom of the screen
 Backspace-P        Y    n    n    Pause
 Backspace-R        Y    Y    Y    Red skull appears (or messiah's face if you are in messiah mode)
 Backspace-S        n    Y    Y    Full page of information
 Backspace-S        Y    n    n    Pause
 Backspace-T   Y    n    n    n    Shows info on current level's transporters
 Backspace-W   Y    Y    Y    Y#   Warp to another level

 *Cheats for the CD version are not known/confirmed.
 #It offers levels 1 to 36, but quits when enter pressed


Messiah Mode
------------
To get this, you must also use debug mode, eg 'corr7 level1diagnostic messiah'.
If you are cheating, press Backspace-R to see the messiah's face.


You can hex-edit your save files
--------------------------------
Offset 48 (decimal) is health
Offset 50           is ammo
Offset 116          is armour
Offset 118          is energy for the alien gun

EE     set to 2F to be able to use visor
108    screen size, 14 = max, 15 = digital display


 The CD version will detect your tampering, and will set your score to zero,
 buts lets you keep your modifications.

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Introduction to Corridor 7
--------------------------

Similar idea to Wolfenstein-3D, however no treasure. Some of the weapons are quite
interesting. It will run under Windows 9x. On a DOS pc, do not load INT13X.
The game suffers from numerous bugs (depending on the version),
and can crash while you walk through walls. There's a major bug if you complete the
game by defeating the VORTEX: after entering your name for the high score, the game
crashes without saving your score. To get around this, when facing the VORTEX save
your game, then quit. Now you can enter your name and it will be saved. Then restore
the game and defeat the VORTEX (it doesn't attack you).

Another bug is to make the invisible aliens visible. At the start of the level, save
your game, then turn the visor on to red, then restore the game. Those invisible aliens
will now be bright red.

There's a few mapping errors as well - the beta is riddled with them, but most are fixed
in the registered version.  The beta will crash when the red monkey wakes up on level 20.


To select various options (sound devices etc), run the SETUP program.


Items to be found:
-----------------
Suit of armor:          Helps make you somewhat less vulnerable.
Mines:                  Alien dies after passing over it.
Floor plan:             You can see entire map of the floor.
Adrenaline boost:       Makes you more robust for a while.
Invulnerability sphere: Makes you temporarily invulnerable.
M-343 minigun:          Looks like a shark's head, but very effective.
Ammo pack:              Ammo for M-343.
Alien gun:              After killing a robot, collect this.
Alien charge pack:      Extra ammo for alien gun.
Flamethrower:           Throws a huge ball of blue flame.
Visor battery:          New battery for visor.


Special cavities (only on levels of Earth design):
----------------
Ammo:                   For normal gun
First aid:              Recharge your health (press Spacebar twice)
Health station:         Big boost to health
Computer terminal:      Some give you blue access card, some give red access
                        card, others complain of Intruder alert.
Electrified doorway:    Can be opened by standing in front and pressing space.


Secret Walls
------------
In common with all games derived from Wolfenstein-3D, there are pushwalls that
when pushed with the spacebar will slide away 2 spaces, as long as that space is
empty. This reveals a "Restricted" Area, which counts towards your points.
Levels 1 to 29 have a secret level that runs all the way around the outside.


The Visor:
---------
Depending on the game version, press V or ENTER to activate the visor.
Press once gives the green visor, press again for red visor, once more to turn it off.
There is no apparent use for the green visor, but the red visor helps in 4 ways.

1.  You can see invisible aliens
2.  You can see the invisible wall-to-ceiling heat bars (they hurt)
3.  You can see the circular heat devices (they also hurt)
4.  You can see what kind of computer terminal you have before operating it.

The visor flattens the battery quickly, so use it briefly.


The Map:
-------
The map shows in the top corner when TAB is pressed. It goes away when starting
a new level. The map has 2 possible states:

 1. Shows your immediate area and any awake aliens in that area
 2. Shows the entire floor and all aliens.

If you are on a difficulty setting of CAPTAIN, MAJOR or PRESIDENT, your map
starts at the first state. It can be upgraded by finding the FLOOR PLAN.

Restricted areas are not shown.  Some areas containing packing-cases are also
not shown.


Object of the game:
-------------------
1. Kill all of the aliens. Depending on the difficulty level, you only need a
certain precentage before getting the elevator clearance message.

2. On levels of Earth design, find the access cards to gain access to all rooms.

3. Find all of the secret and restricted areas.


Bonus levels:
-------------
The registered version has bonus levels accessible from levels 1,5,10,15,20 and 25.
The beta only has one bonus level, accessible from just outside the elevator
on level 1. Whatever happens in the bonus level doesn't affect the main game,
except of course for the extra scoring. Even if you die, you don't lose a life;
the level ends instead.


Keys:
----
Arrow keys      Move about
Space           Open doors, operate computer terminal, push secret walls etc
TAB             Turn on map, you are blue dot, aliens are yellow.
M               Drop mine
V/ENTER         Operate visor, switches green/red/normal (if battery ok)
Function keys   Quick save, exit, etc (See instructions in game)
ESC             Back to main menu
CTRL            Fire
1               Electric gun (reg version: it autofires; other versions require manual firing)
2               Normal gun (if you have some ammo)
3               M-343 minigun (if you have it & ammo pack)
4               Alien gun (if you have it & sufficient charge)
5               Flamethrower (if you have it)


Last Update: 2024-07-31